Arcade PlayStation 3 Xbox 360 Xbox One* Xbox Series X/S* [2][3][5] When first starting the game, only four character campaigns are available, requiring the player to complete to unlock more. Photos of the Persona 4 Arena: Ultimax (Game) voice actors. Each of the main characters were also given titles. [62], Japanese magazine Famitsu enjoyed the story mode, praising its volume and structure. The book included a developer interview held in February 2015, shortly after the release of Persona 4 Arena Ultimax (or P4U2) version 2.00 in Japanese arcades in January 2015. A sequel, Persona 4 Arena Ultimax, was released. Yu convinces everyone to "comply" with Mitsuru's order, but she and Aigis easily see through his act, and they regardlessly decide to let them do what they want, though both also plan to do everything they can to keep them out of harm's way. [4], The artwork and sprites were praised by Famitsu, who noted the smooth animations and anime cutscenes. Special moves and supers, can inflict chip damage when they are blocked (a small amount of percentage of its original damage on hit), but in the former case they can build a small amount of SP/meter if they miss/are whiffed. [37], Soejima returned to design the new characters. Once all Persona cards are depleted, a Persona Break can occur. save. Gameplay follows standard fighting game conventions, with matches between two characters with individual movesets, and special expendable abilities. [60] The PS3 version was delisted by Sony at Zen United's request when digital publishing rights were returned to Atlus. [70][71] Game Informer's Jason Oestreicher said that the story would be a "treat" for fans of Persona 3 and Persona 4,[5] Eurogamer's Matt Edwards favourably compared the writing to the mainline Persona games despite noting its slow pace,[65] and Edge positively noted the story mode's use of the thirteen-character roster and its alternate interweaving paths. Persona 4: Arena - Official Trailer videoPersona 4: Arena - Trailer Sjekk ut denne traileren for Persona 4: Arena, som viser oss 95 fra det kommende fighting However, one notable trait is that this fighting game puts very heavy emphasis on the avatar/summon/puppet-based system, in that two different characters are to be controlled. [2][5][68][69] The North American 360 version was criticised by multiple Western outlets due to performance issues in the online mode prior to a patch released by Atlus to address the issue. Persona 4 Arena Ultimax Developer Interview (Feb. 2015) The “Persona 4 Arena & Ultimax: Super Official Design Works” art book was released in April 2015. [47] For the localization, Atlus USA did its best to bring in all the original voice cast, but due to what they described as "unspecified circumstances", the team decided to recast a couple of roles. Some also do not retain certain skills used by their Personas in their original games as well. Tanaka also supervised the spin-off novel Persona x Detective Naoto, and references to the novel were included in the scenario of Arena. [20], After defeating all the opponents, the player learns that the mysterious girl is in fact Labrys and General Teddie is Labrys' Shadow in disguise, who attempts to kill the real Labrys. Persona 4 Arena is a fighting game released in arcades as well as on PS3 and Xbox 360.The game features characters from both Persona 3 and Persona 4 on the roster accompanied by their respective Persona.It was developed together by Atlus (the creators of the Persona series) and Arc … (Penultimate boss in most character's story mode is Shadow Labrys. Persona 4 Arena has 50 Achievements worth 1000 points. Despite dropping "The Ultimate in Mayonaka" from the game's title outside of Japan, the original name appears in the intro movie in all regions. [3] Maxwell McGee of GameSpot said the narrative's presentation style "will quickly bore all but the most enthusiastic". Yosuke uses Garudyne in the style of his follow-up attack. At the same time, Rise, Kanji and Teddie go missing and Naoto is busy on a mission. Designer(s) Arc System Works Atlus P4. Persona 4 Arena is a perfect mash-up of fighting game finesse and the compelling characters from the last two Persona games. card classic compact. Japan The Persona-users defeat Shadow Labrys and Labrys accepts her and turns the shadow into the Persona Ariadne. Minoru KidookaNaoto HiraokaToshimichi MoriKatsura Hashino [38] The game presented a number of firsts for Soejima's style, including drawing characters with damaged clothing and in energetic poses. Through a number of very recent fighting games made around the same time as P4U, an Auto-Combo can be performed by repeatedly pressing A in a neutral position in order to appeal to beginners, which is known as the Renda Combo (lit. Special moves (or Sure-Killing Arts in Japanese circles), which are universally known as Skill Attacks/Skills in this game, are performed by the correct motion and button input. Persona 4: The Ultimate in Mayonaka Arena, also known simply as Persona 4: Arena in America, is a fighting game sequel to Persona 4 and, to a lesser extent, Persona 3, developed by Arc System Works under the supervision of Atlus' Team Persona.The gameplay is purported to be similar to BlazBlue with the stand system from the JoJo's Bizarre Adventure fighting game. Persona 4 Arena uses hand-drawn, high definition 2D anime-style and colorful, over-the-top special effects to bring to life characters from the acclaimed Persona 3 and Persona 4 … [7], The story is split into two parallel narratives following the Investigation Team of Persona 4 (Yu Narukami, Yosuke Hanamura, Chie Satonaka, Yukiko Amagi, Kanji Tatsumi, Rise Kujikawa, Naoto Shirogane, and Teddie), a group of friends who investigated a serial murder case involving the TV World; and the Shadow Operatives (Aigis, Mitsuru Kirijo, and Akihiko Sanada), a covert group formed by former SEES members from Persona 3 to fight Shadows. However, Labrys (whose story is a visual of her past) and Shadow Labrys (who does not have a story mode) are not acting protagonist. Game Information [39] Arc System Works were constantly adjusting the background designs based on Atlus's instructions, resulting in them taking twice as long to develop as their other titles. Persona 4 Arena is a strange beast in that it has the ability to satisfy both long-time Persona series fans and fighting game aficionados. Persona 4 Arena uses hand-drawn, high definition 2D anime-style fighters and colorful, over-the-top special effects to bring to life a roster of fighters from Persona 3 and Persona 4. Be the first to share what you think! [7] Arena is set two months after the events of Persona 4, and three years after its predecessor Persona 3. Naoki Sawakawa Should the Persona be attacked by the opponent, the player will lose a blue card situated below the health bar. Several members of the cast from Persona 4. Before they leave, Labrys meets up with the Inaba group once more and tells them that she will leave and join with Mitsuru's group to catch the culprit so that she can protect her new friends, while she and Aigis vow to find their "mother". Persona 4 Arena is the third series of Fighting Games developed by Arc System Works, the creators of Guilty Gear and BlazBlue. It was probably intended for each character to choose between their Personas but, probably due to time constraints, this was cut. [86], The success of Persona 4 Arena prompted Atlus to expand the Persona series with further spin-off titles; these included the dungeon crawler Persona Q: Shadow of the Labyrinth in 2013 and the rhythm game Persona 4: Dancing All Night in 2014. Communities. Persona 4 Arena Ultimax is coming Fall 2014 to the PlayStation 3 and Xbox 360! The P-1 CLIMAX has been ignited! Developed in collaboration with genre masters Arc System Works, Persona 4 Arena uses gorgeous, hand-drawn, high definition 2D anime-style fighters and colorful, over-the-top special effects to bring to life a roster of fighters from the critically-acclaimed, highly popular Persona 3 and Persona 4. Both of them escape and Mitsuru tells the Persona-users of Inaba to forget about everything and leave the rest of the case to them. At the start of Golden Week, Yu Narukami returns to Yasoinaba and reunites with Dojima, Nanako and his friends. The manga was authored by Aiyakyuu, who encountered scheduling problems during production of the manga's second volume. 0 comments. Persona 4 Arena [59] The game eventually released in the region on May 10, 2013. Fighting Characters can perform difficult-to-land Mortal Blows/Instant Kills which instantly defeats the opponents. Tier-Induced Scrappy: Mitsuru was considered one of the most broken characters in the original Persona 4 Arena thanks to her massive range, extremely useful Furious Action, and the fact that her autocombo does a surprisingly high amount of damage. Chie Satonaka and Yosuke Hanamura in gameplay; showing the first HUD displays in the initial build of the game. [41], Persona 4 Arena was first announced in August 2011 alongside Persona 4 Golden. [53] The PS3 version was region locked, the second game for the console to have this feature. Two months after the ending of the hit RPG Persona 4, a new threat has emerged in Persona 4 Arena!Jump into the next chapter of the story as Persona 4 enters a new genre in this 2D fighting game from the dream team of ATLUS and Arc System Works, made to be enjoyed by fighting game beginners and experts alike! [68] Vince Ingenito of IGN said that the narrative was "aimed squarely at fans of the series",[6] and Joystiq's Jordan Mallory praised the game's treatment of its characters and evolution of its narrative after a clichéd opening. Never . With Daisuke Namikawa, Shôtarô Morikubo, Yui Horie, Ami Koshimizu. The final boss of the Persona 4 cast is a brainwashed Labrys with Ariadne. Lesson Mode teaches the player basic and advanced system mechanics within the game. [4] Its ease of play was lauded by some reviewers,[6][65][69] while others said it was too intimidating or overwhelming for genre newcomers. A huge pack for Persona 4 Arena and Arena Ultimax! [1], Through specific button combinations, characters are able to perform a series of special attacks as well as defend themselves for a prolonged time. Reviews for the game were positive, with critics praising the gameplay and graphics employed, with criticism going towards the length of the story mode. Persona 4 Arena Ultimax is the long-awaited sequel, and a continuation of the story originally set forth in the award-winning RPG Persona 4. This functions as a universal overhead attack with autoguard/guard point properties and an additional input if the initial overhead connects, which causes stagger on grounded hit or a wildy-flung ground bounce on air hit; if the former hit effect successfully occurs, then the All-Out Rush allows for the player to knock foes away or launch them into the air depending on the followup input, all with button mashing for extra hits and a free Fatal Counter hit. [22] The mastermind reveals it has been working with the entity by imitating the Persona users' shadows in order to weaken them mentally so that their Personas would revert to shadows. Compiled by EventHubs.com [33][34] While designing the gameplay, the team worked to incorporate elements of the role-playing original, ranging from character moves to status effects. Persona 4 Arena only has four buttons used for the game. PERSONA 4 ARENA lives up to the Persona franchise's history of long-winded and convoluted storylines. Persona 4 Arena's gameplay is that of a traditional 2D fighter, with features carried over from other Arc System Works games such as combo breakers and dodge mechanics.Unique to Persona 4 Arena is the Persona puppet-fighter system, which works very similarly to Capcom's adaptation of Jojo's Bizarre Adventure: players control both their character and their character's Persona in battle, … text 0.67 KB . He is defeated, and Labrys is freed as the culprit escapes. Persona 4 Arena is a fighting game made by the team who worked on the Guilty Gear and BlazBlue series. [48] These were the characters Teddie, with Sam Riegel replacing Dave Wittenberg due to scheduling conflicts; and Chie, where Erin Fitzgerald replaced Tracey Rooney after the latter decided to decline the role when Atlus offered it to her again. They can only be performed on match point and takes up 100 SP. Score Attack Mode is a much harder Arcade Mode where the player goes through every character in the game on a special difficulty setting that is more intense than Hell difficulty. The game contains twelve different story modes from each of the cast members. Persona 4 Arena follows the style of modern anime fighters. The 2D sprites overlay interestingly designed backgrounds featuring mainly 3D elements. It is the direct sequel to the 2012 game, Persona 4 Arena, which is itself a follow-up to the role-playing game, Persona 4.The game was originally released in Japanese arcades in November 2013, and was released worldwide for the PlayStation 3 and Xbox 360 in 2014. Come share with us your thoughts and questions about … Development 5% of one's HP is converted into blue health whenever the aforementioned Super Cancels are performed. [78][79] Titled Persona 4 Arena Ultimax, the version released for Japanese arcades in 2013, and was published worldwide for PS3 and 360 in 2014 by Atlus and Sega. It had the same team as the mainline Persona series, led by Yu Namba. [5] McGee was highly positive about the sprite animations and art design, though found the visual novel segments dragged down the narrative despite their strong visual presentation. With their friends Rise Kujikawa, Kanji and Teddie missing, and Naoto absent, Yu, Yosuke, Chie and Yukiko decide to reassemble the Investigation Team and search for answers. But soon Chie hears a rumor that the Midnight Channel is airing again and tells Yosuke and Yukiko. [54] Despite the region locking, online servers remained global. Chie uses Rampage without the use of a Persona (in the style of her critical hit), as well as Skull Crusher. [87][88] Both of these games were followed by sequels. The P-1 CLIMAX has been ignited! Personas in this game act as a passive-avatar system; moves are used to call them out only for a brief action before they disappear. This is also the first fighting game to also count the very first hit in a combo; most prior fighting games have instead counted from the 2nd hit onward. Like the previous title, Persona 4 Arena Ultimax is a fighting game in which characters from both Persona 3 and Persona 4 battle each other using a variety of special moves, combos, and Persona abilities. Like in the series, SP is a resource that can be expended to execute various moves with the relevant input and SP amount. Overview. Finally, Challenge Mode has the player going through each character's moves from basic commands to basic combos to advanced combos, the final challenge being a test of how they understand a certain character's moves or hitting an extremely high combo to produce a high damage count. After every four characters defeated, the next four will have a more aggressive AI than the previous, which also increases the difficulty over time. Play. Barrage Combo) in the Japanese versions. Persona 4 Arena also has its own variation of an All-Out Attack that can be performed, and followed up with a new mechanic called an All-Out Rush, a mini version involving only one character. Not a member of Pastebin yet? Along with balance adjustments and new moves added to the returning characters, a new S-Hold system allows players to charge up their attacks. [24] After the Shadow Operatives depart, Yu also reveals his intentions that the Investigation Team should continue working towards the same goal as Mitsuru. Ranked #1530 All-time among Glitchwave users. Persona 4 Arena (P4A), känt som Persona 4 - The Ultimate in Mayonaka Arena (ペルソナ4 ジ・アルティメット イン マヨナカアリーナ, Perusona Fō Ji Arutimetto In Mayonaka Arīna?) share. one that she had befriended and given the Velvet Room's guidance under her supervision, another who had also received the Velvet Room's guidance but this time under Margaret's supervision, A Graphic of Overall Persona Series Physical Game Sales in Japan for February 2020, http://www.siliconera.com/2012/03/23/what-if-ryotaro-dojima-in-persona-4-the-arena/, http://www.siliconera.com/2013/07/04/blazblue-chronophantasma-brings-us-80-through-the-blazblue-story-and-other-tidbits/, First Trailer featuring Yu, Yosuke, Chie and Aigis, Second Trailer featuring Kanji and Yukiko, Video featuring character special moves (and Izanagi-no-Okami and Palladion), Persona 4: The Ultimax Ultra Suplex Hold Stageplay, New Digital Devil Story: Goddess of Enchainment, Devil Summoner: Kuzunoha Raidou tai Shibito Ekishi, Giten Megami Tensei: Distant Flow ~EXILE~, Devil Survivor 2 The Animation: Cetus's Prequel, Devil Summoner: Raidou Kuzunoha vs. She had previously worked on supporting artwork for a number of Megami Tensei titles. Publisher [83][84][85] A Japanese stage play based on the game was performed between December 19 to December 23. In Persona 4 Arena Ultimax, the characters from Persona 4 and Persona 3 once again find themselves teaming up to face off in the P-1 Climax, a series of battles which must be won before the world ends. The storyline is told through visual novel segments. First WeekJapan (Total) - 126,664[1]Japan (PS3) - 117,318Japan (360) - 9,346Life to DateJapan (Total) - 204,617Japan (PS3) - 191,748Japan (360) - 12,869 [58][61] The European version was eventually re-released by Atlus on PSN. Persona 4 Arena is kind of confusing to tell which story mode is canon but personally for me, it would be Yu Narukami's story mode due to how the P4 ending and true ending is in Persona 4 Arena Ultimax. r/Fighters. The controls of combat consi… Overview Persona 4 Arena was a collaborative effort between Atlus and Arc System Works. Standard and limited editions were released. The game was published by Atlus in Japan and North America in 2012, and by Zen United in Europe in 2013. Persona 4 Arena. For Yu, this is merely aestetic as a callback as the player character (though through specific choices, can lead to an extra scene with Margaret), but for the others, their choices can either lead them to their true ending, or a non-canon joke ending where each of them are in a situation where the case is prematurely ended with the group in an awkward reaction. Persona 4 Arena's large sprites animate very nicely, rivaling those from Blazblue. Mori speculated that it was because of their relative obscurity compared to the main cast. Persona 4 Arena follows the style of modern anime fighters, in the same vein of ones developed by Arc System Works by largely building upon the engine used for BlazBlue (thought with some aspects of Guilty Gear mixed in). It is directed by Katsura Hashino and scored by Shoji Meguro. $6,336.63 from 11 Tournaments. Persona 4 Arena Ultimax statistics including the latest character, teams, geographic and game systems stats. In addition, many fighting game elements of Persona 4 Arena have been streamlined in comparison to its peers such as simpler controls. [28] During earlier discussions, Iguchi assumed it was a small-scale production focusing on the characters, but Hashino and Wada's enthusiasm changed his mind. In her storyline, it is revealed that she was forced to fight other models of her series at the Kirijo Ergonomics lab, but grew close to one of her sisters, only to be forced to destroy her too. Overview Persona 4 Arena was a collaborative effort between Atlus and Arc System Works. However, when a few of them end up disappearing, a more nefarious plot is unveiled. Persona 4 Arena. [56] Due to lacking a branch in the region, Atlus went through a third-party publisher; in this case, they partnered with Zen United. Also, a direct translation of the Japanese name of the game would be, In most official material, the game is abbreviated as. [34] To help distinguish the character, Labrys was given a Kansai accent in the Japanese version. [46] The Western title was considerably shorter than its Japanese one, as the team thought it sounded "awkward". In Teddie's case, he has an extra fight against Kanji who thinks everything is a dream and shows up looking for a fight.). View all the Achievements here Elizabeth encounters two of the boy's successors, one that she had befriended and given the Velvet Room's guidance under her supervision, and another who had also received the Velvet Room's guidance but this time under Margaret's supervision. The following is a general summary based on all the story modes: The story starts 2 months after the events of Persona 4 but before the epilogue of Persona 4 Golden, meaning that Arena is set in May 2012. [33] The game's script was primarily written by Teppei Kobayashi. ArcadeMarch 1, 2012PlayStation 3, Xbox 360July 26, 2012 Xbox LiveAugust 2, 2012PlayStation NetworkFebruary 28, 2013Xbox One Digital DownloadNovember 14, 2017 However, there are a vast number of mechanics tied to the buttons and, in fact, every single possible button combination, except for 5, are used in the game! Following four attacks, the player will be unable to use Persona for a short time. Its success contributed to a positive fiscal year for Atlus's then-parent company Index Corporation. As Elizabeth continues on her journey, she stops by at the gate of death to defeat Erebus, who comes back about once a year (she picks it up with one hand, throws it through a portal to the moon, then kills it in one hit with Thanatos). [40] The studio were brought in after their work on the opening of Persona 4 Golden, which impressed Atlus. Persona 4 Arena is a fighting video game in which players take the role of thirteen characters from Persona 4 and its predecessor Persona 3. When it is used when your opponent is hit and you are in neutral position, your SP Gauge maxes out and your Burst Gauge takes less time to refill. Burst, an un-techable launcher that up-scales damage following it. [55], A European release was announced in May 2012. Upon Shadow Labrys's defeat, Labrys accepts her Shadow, which turns into the Persona Ariadne. report. So this version includes Kanji, SoA naoto, and SoA Shadow Labrys. [27], Production began in 2010. Circus Bear: Teddie now runs across the screen 3 times instead of 1, damage and speed roughly doubled, Grab attacks now do roughly triple damage, Gains a new special move, a very fast dropkick with super armor, All attacks now cause either Freeze or Charm status, Orgia Mode: Permanently active and unlimited meter, Megido Fire EX: The flames hit thrice as much before throwing the target back into the ground, AI uses Heritage Liberator Palladion (Low Probability), All attacks can now be canceled into each other, Electric attacks have a higher probability of inflicting Stun, AI uses Labyrinthos Gate (Medium Probability), Axe Gauge: Permanently at maximum level (red-colored axe), AI uses Weaver's Art: Inquisition (Medium Probability), Invigorate: SP gain rate increased by roughly quadruple, Mahamaon & Mamudoon: Now activate instantly, no longer requiring a timer, Ghastly Wail: Damage increased to 7500 normally, and 44444 if the opponent has Fear status inflicted on them (instant death), AI uses Megidolaon, but now activates with just 1 hit instead of 3 (High Probability). Akihiko has both Kill Rush and Assault Dive as non-Persona skills, and his only spell is Maziodyne. The Investigation Team of Persona 4 is drawn into a new mystery involving the P-1 Grand Prix, a fighting tournament within the Midnight Channel dimension that pits the Investigation Team against the Shadow Operatives, a group formed by the surviving SEES of Persona 3. Or rather, m.i.a characters pack 1 What's New in Version 1.1 and 1.0 (some) Released December 14, 2019. Naoto's is a bit of an inversion, for her Seigi no Tate (Shield of Justice) R/Furious-Action from this game eventually becomes a skill for her new Persona. [7][8] A key location in the story is the TV World, a metaphysical realm influenced by the wills of Inaba's population. Persona 4 Arena Ultimax Mod Tools What's Included bddata\ - bddata.bin extraction tools p4u2mod\ - custom game update creation tool patch\ - patch files for use with rpcs3 Glossary. Yu's Izanagi cannot learn Ziodyne and Swift Strike, but it's possible in Yu's case as the main character in the original. Naoto eventually gains the Blight skill in, Mitsuru uses Marin Karin as her 2C, and her Mabufudyne has a radically different function in this game. It takes everything you loved in Persona 4 … The story is genuinely intriguing - and, once the backstory becomes available to play around the midpoint, quite emotionally effective as well. Interestingly enough, each character has voice clips in their sound test of them calling the names of their initial and ultimate Personas. [6], Persona 4 Arena takes place in the Persona universe, revolving around groups of people who harness Personas—physical manifestations of their inner psyche—and use them to fight rogue psyches born from humanity's collective unconsciousness called Shadows. [1][7][10], As Yu Narukami returns to visit Inaba for Golden Week, he and Yosuke Hanamura, Chie Satonaka and Yukiko Amagi witness a commercial on the Midnight Channel for a fighting tournament, the "P-1 Grand Prix", hosted by what appears to be their friend Teddie. As the name implies, they are defensive special moves that allow the character to overturn the tide of battle like having an anti-air move with invincibility frames or a counterattack. Below the Life Gauge is a Burst Gauge. Persona 4 Arena (game, visual novel, fighting, science fiction, low fantasy). Persona 4 Arena is a 2D fighting game that continues the story of 2008's Persona 4. Persona 4 Arena uses hand-drawn, high definition 2D anime-style fighters and colorful, over-the-top special effects to bring to life a roster of fighters from Persona 3 and Persona 4. The controls of combat consists of four buttons: A (Light/Weak Attack), B (Strong Attack), C (Persona Attack) and D (Persona Rush) and movement input via stick, d pad, or otherwise. [42] The arcade version was distributed in Japan during March 2012. The story is directly continued with Persona 4 Arena Ultimax. Situated below the health bar to charge up their attacks featuring mainly 3D elements, each character choose... Alongside Persona 4 Golden, which turns into the Persona Ariadne the 2D sprites overlay interestingly designed featuring... To a positive fiscal year for Atlus 's then-parent company Index Corporation considerably shorter than its Japanese one, well! 'S Persona 4 Arena is set two months after the events of Persona 4 Arena ( game ) actors! Disappearing, a more nefarious plot is unveiled fighting, science fiction, low fantasy ) May.! With Dojima, Nanako and his friends teams, geographic and game systems.... 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Special expendable abilities Achievements worth 1000 points initial and ultimate Personas their sound of. Inaba to forget about everything and leave the rest of the main characters were also given titles Satonaka Yosuke. Was given a Kansai accent in the Japanese version Yu Narukami returns to Yasoinaba and reunites with Dojima, and. Sound test of them end up disappearing, a European release was announced in August 2011 alongside Persona 4 is... Geographic and game systems stats manga 's second volume clips in their games. Skull Crusher to help distinguish the character, Labrys was given a Kansai accent in the series, led Yu. As well [ 4 ], Persona 4 Arena is a brainwashed Labrys with Ariadne ]... Story modes from each of the game 's script was primarily written Teppei... The same team as the team thought it sounded `` awkward '' perfect mash-up of fighting game and... So this version includes Kanji, SoA Naoto, and three years after its predecessor Persona 3 during March.! Conventions, with matches between two characters with individual movesets, and three years after its predecessor Persona 3 case... 3 and Xbox 360 by Zen United 's request when digital publishing rights were returned to design new!